Population reshuffle according to regional dev centers in EU4.Colonial tags that reflect cultures that formed them (so a british Brazil is very different from portugese Brazil).Dynamic slave/minority pop generation depending on EU4 circumstances.There are no "cultural union" formables as Vic3 has no concept of a cultural group.There are no army/navy conversions as those are not present in Vic3.Major mod support: Voltaire's Nightmare - which seamlessly fuses VN map with vanilla 1836 scenario outside it.Eurocentrism to shape the world geopolitical state, fully configurable.Cultures, religions, homelands, claims, releasable nations, formable nations.Slaves and minorities are transplanted from vanilla, for now. Population: We stick to vanilla state population sizes (for now).Economy: We construct an entirely novel world economy based on Vic3 vanilla measurements.Clay: Borders, states/substates - as precise as possible but only Europe and parts of Asia have been hand-ironed.Decentralized World countries: These fill up empty map spaces with decentralized nations.EU4 Countries: laws, techs, characters, relations, diplomacy.The converter is supporting approximately 90% of EU4toVic2 features, and having some novel tweaks ontop of that. Having compressed 7 years of EU4toVic2 development into a 3 month long Eu4toVic3 development spree, we now have a nominally functional, if somewhat barebones, converter that produces playable games. Special focus on trade ports whenever it's possible to isolate them. Huge amount of province mapping revisions. Dev-based economy model - whole new method of construction worldwide economy.Starvation risk warning for using Absolute Superregional Popshaping - but also economy alterations to give overcrowded states more industrial jobs.Colonial & Manifest Destiny claims - so the colonial nations are shepherded into expanding.Setting up trade ports whenever possible (trade company owning only a single - port - province in a state).Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series. Not incorporating excess states with discriminated homelands to save on bureaucracy needs. For other uses, see EU4 (disambiguation).Liberate slaves in countries where slavery is banned - all slave pops changed to free pops.Vacate excess Treaty Port pops elsewhere - so they don't starve due to lack of arable clay.And while you are at it check the EU4 Discord channeldiscord.gg as well. Updated diplomap with new 1.35 subjects. Mod Version 1.21.5 - compatible with EUIV 1.34.5.Added 1.35 idea effects to law reforms and other applications.Fix for CTD when country has no incorporated states.This is a significant compatch supporting Vic3 1.3 and EU4 1.35, packing lots of mapping revisions, manual ironing and economy tweaks.
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